TL;DR We can officially confirm a couple of crucial tasks were undersized this sprint. The most significant one is the port of our source from Open Design Engine to the development builds of the Sliderule CLI. We are…
TL;DR Two things show up this week in our burn down chart. One, its total size changed because we found an error in our sprint sizing. Two, we are moving more slowly than we would like. Some of…
TL;DR It has been a while since we posted, but we are back now (and back in sprint mode). This sprint is primarily focused on moving from our Alpha design to our Beta design and some new marketing…
TL;DR Planning is done, so it is time to get PY19 started. Our iterations are going to be shorter than normal during the Alpha Test (hence the 4 week cadence on the burn down chart). Look for more,…
This is the first in a series of posts recapping our 2017 Holoseat development and sharing our 2018 plan. In this post we look at the plan for 2017, aimed at taking a near production version of Holoseat…
The Big Picture The year is flying by. Sprint 2 is done and suddenly it is time to get everything ready for SyndCon 2017. Our last sprint was a roller coaster ride, full of mission critical Product Backlog…
This is the first in a series of blog posts covering Holoseat’s development. Look for one at the start of each sprint covering where we have been and where we are going. The Big Picture Sprint 1 of…
So we dropped off the face of the Earth for a bit didn’t we? Holoseat development isn’t completely frozen, but life has seriously gotten in the way since mid September. Sprint 4 got us to SyndCon, but Sprint…