Week two, still working out the plan for Holoseat v2. We have our epics defined, and a good idea of our priorities. Things are going slower than in the past, but between busy lives and a three hour…
Bryan and I have not closed up shop, we were merely on a hiatus…. Having children and making cross country moves will tend to put a kink in one’s plans. That hiatus ends this week. We learned much…
TL;DR We can officially confirm a couple of crucial tasks were undersized this sprint. The most significant one is the port of our source from Open Design Engine to the development builds of the Sliderule CLI. We are…
TL;DR Two things show up this week in our burn down chart. One, its total size changed because we found an error in our sprint sizing. Two, we are moving more slowly than we would like. Some of…
My original reasons for becoming involved with Holoseat back in 2013 were pretty simple: I loved playing video games I didn’t get enough exercise Overall the concept sounded really cool. Over the years though, that has evolved. To…
TL;DR It has been a while since we posted, but we are back now (and back in sprint mode). This sprint is primarily focused on moving from our Alpha design to our Beta design and some new marketing…
We are barely a week into the new year and it is already time for our first convention! Holoseat will be at the 2019 Comics & Gamers CON in Rock Springs, WY thanks to our Alpha Tester Bril. If…
The first third of our 2019 planning year is coming to a close and it is time for our first Review/Retrospective covering the last two months of work. After this, we will go dark for December to enjoy…
Next up in our How I Holoseat series is Briluuria. Bril has an amazing (and personally relatable) story to share. I started using my Holoseat in September… After work I come home and play Shroud of the Avatar…